Generalist artist with strong adaptation skills.
Fast learner and extremely curious I have raised both artistic and technical skills across productions for console, pc and mobile. I always establish strong relationship with other departments during production, constantly working together.
I’m Self motivated, with a desire to push my knowledge and my limits.
- Level art
- Environment art
- Pipeline setup.
Responsibilities on internal projects :
-Environment Art and Level Art.
-Character Art
-Skining and rigging
-FX and Shaders.
Responsibilities on Outsourcing Missions :
-Level art and Environment art
-Communication with the client.
-Team management.
-Character modeling.
-Environnement art and Level Art
-shader prototyping
-skinning and animation.
-Fx and cinematics.